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Rome total realism map
Rome total realism map













rome total realism map

  • Drtad: historian and Armenian specialist.
  • Galvanized Iron Raptor: historian and Germanic specialist, description writer.
  • rome total realism map

    Genava55: historian and Celtic specialist.Rex_Basiliscus: historian and Seleucid specialist.Maurits: historian, description writer, workshop/discord administration and public relations.Mausolos: lead historian, description writer.starkgate: upscales of RS and RTR textures for us to use.moscaflaca: testing, coding and some public relations.Lord Drake: GitLab repository owner and maintainer.CaiusAntonius: made some unit cards for 0.1.0.Swagger: environments, Lighting (LUTS), weather, vegetation, modeling.burninator: made some unit cards for 0.1.0.Apple: workshop/discord moderation & administration, music composition, manager of testers and Mac OS testing.jorellaf: mapping, minor 2D art, text editing, coding, testing, debugging, mod file management, historian, description writer.tone: units, unit cards, modeling, unit stats, vegetation, scripting, ai balancing.ahowl11: leader, founder and face of the Mod, coding, unit cards.New scripts such as garrisons scripts in important cities, ai scripts, and an emergency army script.New horses, combining the Remastered horses with RS2 saddle, cloth and armor models/textures.Loads of new descriptions for factions, new recruitment buildings and units, written by our historians!.New trait systems from RS2 including: Roman Leadership, Roman Provincial Governors, Greek Leadership, Carthaginian Leadership, Barbarian Leadership, Hellenistic Dynasties and Satrapies, and Personality traits.New environments, skies, LUTS (lighting), weather, and clouds for a more in-depth and realistic experience!.

    rome total realism map

  • A much tougher free people’s faction, they act independent, are strong and might even attack you!.
  • Massive amount of new music, combining the works of RS2 and RTR as well as the compositions of Tyler Cunningham.
  • All new faction icons, campaign and battle map banners as well as some changed faction colors.
  • Pick annexation and get your military but some penalties.
  • A brand new recruitment system focusing on a choice: pick allied and get no military but some nice bonuses.
  • This is a much more difficult system than vanilla, but not impossible by any means!
  • A brand new economic system, focused on farming early and trade later.
  • The Mundus Magnus map has been added, with a complete overhaul of the settlements, and trade resources, based off of historical research.
  • A brand new unit roster, which are all Roma Surrectum 2 units, this is still temporary but they look amazing!.
  • Overall RIS will look to provide historical accuracy as well as fun and challenging gameplay. This is the second official version of the combined teams of Rome Total Realism and Roma Surrectum. We are proud to present to you all: RTR: Imperium Surrectum!















    Rome total realism map